Post-unpack container
Graphics banks
Most scene/UI graphics: BE16 data_off, palette command stream, frame directory.
+0 u16 BE data_off
+2… palette commands (empty if data_off==2)
data_off:
table_bytes = frame_count*2 = offset[0]
frames: wflags, mode, height, payload…
wflags bit15 compressed; bits0–8 width. Palette commands: start,count,colours… (LAB_0858), not a flat 32-list.
; fresk head — raw bank data_off=$0062
00 62 00 1f 00 00 0f ff …





